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 Koncept 1.1

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>CuF<FirstTimer
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Clan Owner



Number of posts : 448
Age : 37
Localisation : Malta
Registration date : 2007-07-02

Koncept 1.1 Empty
PostSubject: Koncept 1.1   Koncept 1.1 Icon_minitimeTue Jul 17, 2007 2:51 pm

koncept 1.1

By Buffalo

Currently Undetected for 2.60 * (2.55 and 2.56 will be kicked)


Refer to this forum for help on issues and conflicts


Credits: Crx, null, skyline, solCRUSHR, chaplex, sinner, all my testers and anyone else who I have forgotten(tired)


YOU DO NOT POINT THIS TO 2.55 EXE ONLY TO 2.60 EXE

Update:
Added some visible checks on health and ammo chams
Added a full menu with a little help section(atm doesn't have much, but more will be added in updates)

Menu open is F9, Up NumPad 8, Down NumPad 2, Open Submenus NumPad 5, To go back F9.
To change values of type increment use Numpad 4 to subtract Numpad 6 to add, NumPad 5 to toggle On\Off
Menu auto saves on exit

When changing values the increment amount must be in relation to what you changing.. meaning to change snipedelay, increment value must be Integer( 1 or 10 ) for vecs increment can be 0.01, 0.1 and 1.. just make sure the increment amount is right for what you are trying to change before posting


"why won't meh menu change anything?!?"

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